2019 UX / Interaction Design

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Academic unit or major
Graduate major in Engineering Sciences and Design
Instructor(s)
Nishida Yoshifumi  Senoo Dai 
Course component(s)
Lecture / Exercise
Day/Period(Room No.)
Fri5-8(S421)  
Group
-
Course number
ESD.F403
Credits
2
Academic year
2019
Offered quarter
3Q
Syllabus updated
2019/9/25
Lecture notes updated
2019/10/5
Language used
English
Access Index

Course description and aims

In the in the centenarian era, a society that fosters resilience to changes in living function (a “living function resilient society”) is required now. User experience and interaction design is becoming quintessentially important for creating such society.

This course “User experience and interaction design” deals with a systematic design for improving our quality of life (QoL) through deeply understanding our daily lives with technologies. The systematic design indicates daily life design from the viewpoint of three layers: a) body functions and structures layer, b) activities layer, and c) social participation layer.

Student learning outcomes

By the end of the course, students will be able to :
- imagine innovative concepts for improving our daily life through UX/UI design
- analysis and design our daily life structurally from the viewpoints of ICF
- present new ideas with mechanical and information technologies

Keywords

daily life design, experience design, interaction design, ICF, design workshop, artificial intelligence, IoT

Competencies that will be developed

Intercultural skills Communication skills Specialist skills Critical thinking skills Practical and/or problem-solving skills
- -

Class flow

Concretely, in this course, we will offer three major components: (1) a lecture on how to analyze our daily lives using the concept of International Classification of Functioning, Disability and Health (ICF (*1)), which was proposed by the World Health Organization in 2001 and that is one of the most standardized methods for analyzing our daily lives, (2) a lecture on useful technologies and methods for collecting and analyzing data from daily lives, and (3) group works for designing a better life for solving real problems in daily lives using smart technologies based on the concept of ICF.

In the lecture (1), we will also introduce real problem to be solved using recent statistics and a variety of video clips. In the lecture (2), participants can learn some programming methods for information process on physiological data, daily activity data and social participation data. So it is recommended to bring your laptop if you have. In the final activities (3), we try to explore innovative solutions through group activities. So in this class, we welcome the participation of those who want to use engineering technology to change society better.

Course schedule/Required learning

  Course schedule Required learning
Class 1 Introduction of UX&UI in Daily Life Settings • Course introduction • Fundamentals of daily life design through UX and UI design
Class 2 Discussion on Real Issues in Daily Life • Introduction of how we can analyze daily life comprehensively, and discussion on real issues around us.
Class 3 Work on Daily Life Problem Analysis 1 Lecture and work on analysis and design of Exploring real issues on daily life us using a variety of data
Class 4 Work on Daily Life Problem Analysis 2 Work on a structural understanding of daily life problem
Class 5 Lecture on Analysis and Design of Daily Life (from the viewpoint of Physical and Physiological Layer) Lecture on Analysis and Design of Daily Life (from the viewpoint of Physical and Physiological Layer)
Class 6 Work on Analysis and Design of Daily Life (from the viewpoint of Physical and Physiological Layer) Work on Analysis and Design of Daily Life (from the viewpoint of Physical and Physiological Layer)
Class 7 Lecture on Analysis and Design of Daily Life (from the viewpoint of Behavioral Layer /ADL) Lecture on Analysis and Design of Daily Life (from the viewpoint of Behavioral Layer /ADL)
Class 8 Work on Analysis and Design of Daily Life (from the viewpoint of Behavioral Layer /ADL) Work on Analysis and Design of Daily Life (from the viewpoint of Behavioral Layer /ADL)
Class 9 Lecture on Analysis and Design of Daily Life (from the viewpoint of Social Participation Layer) Lecture on Analysis and Design of Daily Life (from the viewpoint of Social Participation Layer)
Class 10 Work on Analysis and Design of Daily Life (from the viewpoint of Social Participation Layer) Work on Analysis and Design of Daily Life (from the viewpoint of Social Participation Layer)
Class 11 Lecture on Comprehensive Daily Life Design (from the three viewpoints) Comprehensive design from the above three aspects
Class 12 Team Project Time 1 Problem identification and solution proposal
Class 13 Team Project Time 2 Problem identification and solution proposal
Class 14 Team Presentation Presentation on team proposal
Class 15 Individual Presentation & Feedback Short presentation on what did you learn from this class

Textbook(s)

N/A

Reference books, course materials, etc.

N/A

Assessment criteria and methods

• Short Report at Every Class: 50%
• Final Presentation: 50%

Related courses

  • ESD.F404 : Affective Engineering / Emotional Design
  • MEC.L432 : Human-Centered Design
  • MEC.H231 : Design Engineering
  • TSE.C202 : System Design Project
  • LAS.R101 : Mono-Tsukuri (Craft and Design)

Prerequisites (i.e., required knowledge, skills, courses, etc.)

N/A

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