This course introduces the computer foundation, cognitive model, and design methods for human-computer interaction.
1) Introduction of multimodal processing, extended senses as VR/AR, and cooperative support techniques such as CSCW or groupware.
2) Introduction of real-world computing such as the next generation of interactive systems.
3) Explanation of the cognitive model of interaction, sensation/perception, motion/control, and human communication.
4) Explanation of the human-centered design as a method of interaction design and its evaluation methods.
1) Have an understanding of the research background, design concept and constitutive principles of current typical HCI system and advanced HCI system.
2) Acquire the ability to design and implement techniques of typical HCI system.
1) Have an understanding of the cognitive model of interaction, sensation/perception, motion/control, and human communication as a cognitive process of HCI.
2) Have an understanding of human-centered design, usability and UX, evaluation methods and communication design as in HCI design theory.
(Koike) Interactive system, Graphics, Vision, Device programming
(Miyake) Interaction, Design, Usability, Cognitive model, Communication
|Intercultural skills||Communication skills||✔ Specialist skills||✔ Critical thinking skills||✔ Practical and/or problem-solving skills|
(Koike) Lecture and implementation report of project task.
(Miyake) Lecture and review report.
|Course schedule||Required learning|
|Class 1||Introduction||Course description and aims|
|Class 2||Computer foundation of interaction (1)||GUI and Hypermedia|
|Class 3||Computer foundation of interaction (2)||Perceptual UI|
|Class 4||Computer foundation of interaction (3)||Information visualization|
|Class 5||Computer foundation of interaction (4)||Virtual reality/Augmented reality|
|Class 6||Computer foundation of interaction (5)||CSCW|
|Class 7||Computer foundation of interaction (6)||Real-world computing|
|Class 8||Human as a cognitive system (1)||Cognitive model of interactio|
|Class 9||Human as a cognitive system (2)||Human sensation and perception|
|Class 10||Human as a cognitive system (3)||Human motion and control|
|Class 11||Human as a cognitive system (4)||Human Communication|
|Class 12||Interaction design (1)||Human-centered design and interaction|
|Class 13||Interaction design (2)||Usability · UX and Evaluation|
|Class 14||Interaction design (3)||Toward Communication design|
|Class 15||Presentation||Project task|
Copy of in-class slides are provided during class.
Attendance of lectures (50%) and submission of reports (50%).