2022 Computer Science I 3a(CS1)

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Academic unit or major
Basic science and technology courses
Instructor(s)
Nagatou Naoyuki 
Class Format
Lecture / Exercise    (Face-to-face)
Media-enhanced courses
Day/Period(Room No.)
Wed1-2(南4号館3階 第2演習室)  
Group
3a(CS1)
Course number
LAS.I121
Credits
1
Academic year
2022
Offered quarter
3Q
Syllabus updated
2022/9/7
Lecture notes updated
-
Language used
Japanese
Access Index

Course description and aims

The essence of “computation” is quite simple: four basic arithmetic operations, zero test, and iteration. What is executed on computers is a “program” consisting of such very simple operations. Computer Science is a field of science and engineering that investigates various methods for realizing what we want to do as “computation” so that it can be executed on computers. This course introduces key concepts and methods for analyzing tasks and problems from the computational viewpoint. This new view should be a key to not only using of computers but also for understanding things in any other fields of science and engineering.

Student learning outcomes

At the end of this course students are able to:
1) Explain how various objects are encoded as binary strings and processed in computers.
2) Understand how a computation is specified as a program.
3) Explain basic concepts used in programming such as variable, branch, iteration, array, and subroutine.
4) Understand the basic structure of computers as a software system as well as a hardware system.

Keywords

Digitalization, basis of computation, computer architecture, program, programming, software, operating system

Competencies that will be developed

Specialist skills Intercultural skills Communication skills Critical thinking skills Practical and/or problem-solving skills

Class flow

During the class, programming exercises will be conducted along with lectures. Homework and report assignments to confirm understanding will be given in the class. There are also some quizzes in the class.

Course schedule/Required learning

  Course schedule Required learning
Class 1 Orientation, Introduction to the Educational computer system Learn about the educational computer system and the infrastructure systems that support it
Class 2 Introduction to the basis of computation: digitalization, basic operations for computation, program Write basic programs for simple tasks.
Class 3 Programming exercise by using basic operations. Understand a way to construct programs and execute them on a computer.
Class 4 Basic programming tools: Array Understand the concept of the array and its usage.
Class 5 Programming exercise by using arrays. Construct programs using the array.
Class 6 Basic programming tools: string, subroutine Understand the notions of string and subroutine and their usage.
Class 7 Programming exercise by using strings and subroutines. Construct programs for string processing by using subroutines.

Out-of-Class Study Time (Preparation and Review)

To enhance effective learning, students are encouraged to spend approximately 100 minutes preparing for class and another 100 minutes reviewing class content afterwards (including assignments) for each class.
They should do so by referring to textbooks and other course material.

Textbook(s)

None required.

Reference books, course materials, etc.

Osamu Watanabe, Computer Science (in Japanese), Maruzen Science Pallet, 2015, ISBN 978-621-08972-9.
Other materials are either provided during class or can be found on OCW-i.

Assessment criteria and methods

Grades will be based on homework, report assignments and quizzes given in class.

Related courses

  • LAS.I111 : Information Literacy I
  • LAS.I112 : Information Literacy II
  • LAS.I122 : Computer Science II

Prerequisites (i.e., required knowledge, skills, courses, etc.)

In this class, it is desirable for a participant to have access to a PC (Windows PC or Mac) at home for self-study of the programming exercises. It is also desirable to have completed Information Literacy I (LAS.I111).

Other

Please carry your student ID card at all times during the course. The matrix code printed on its back is essential for the use of educational computers.

Make sure you can certainly log in to Tokyo Tech Portal from your home computer using a web browser. TitechApp on your smartphone is not helpful in the computer room environment.

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