2018 Technology and Product in Context A

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Academic unit or major
Breadth courses
Instructor(s)
Nohara Kayoko 
Course component(s)
Exercise     
Day/Period(Room No.)
-
Group
A
Course number
LAW.X423
Credits
1
Academic year
2018
Offered quarter
2Q
Syllabus updated
2018/10/5
Lecture notes updated
-
Language used
English
Access Index

Course description and aims

The proposed series of lectures brings together philosophy, design theory and technology studies to investigate design’s role and responsibility, practices and methods, debates and discourses in shaping a post-Anthropocene future. Philosophical ideas concerning the human, the post-human and the nonhuman foreground the investigation into forms of futurecrafting via design: the power of design speculation to craft futures in a scenario defined by planetary computation, digital uncertainty and the need to rethink what counts as human.

Student learning outcomes

Designers should become thinkers, at ease both with the making of concepts and the making of stuff. Thinkering: messing around in an open-ended way with raw material – whether tangible or intangible, concepts or 3D touch-points, ideas or prototypes – to design tools for speculation on the not-yet. The post-Anthropocene calls for a redesign of the hierarchy of the human and the nonhuman, a profoundly liberating project of reframing, refocusing, reperspectivizing, and redesigning the present if ever there was one.

Keywords

design Post-Anthropocene FutureCrafting Speculation NonHuman

Competencies that will be developed

Specialist skills Intercultural skills Communication skills Critical thinking skills Practical and/or problem-solving skills

Class flow

The lecture, workshops and studio-based sessions combined deliver experiential learning. Participants will form small groups in order to design simple prototypes.

Course schedule/Required learning

  Course schedule Required learning
Class 1 Tools for thinking about Post-Anthropocene
Class 2 Narrative of human vs. machine
Class 3 Uncertainty of digitization in worldwide computation
Class 4 Designing the future
Class 5 Reconstruction of organic and inorganic matters through interaction of human and machine
Class 6
Class 7
Class 8

Textbook(s)

Reference books, course materials, etc.

Assessment criteria and methods

atetndance, class contribution, assingment

Related courses

  • LAW.X316 : Approaches to Creative Expression
  • LAW.X314 : Editorial Designing in the Media
  • LAW.X315 : Science & Engineering Design for Global Talents -Overseas Programme
  • LAW.X401 : Science Communication for Global Talents - Overseas Programme
  • TSE.C317 : Methodology of Transdisciplinary Research:theory and practice

Prerequisites (i.e., required knowledge, skills, courses, etc.)

-

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