2021 Introduction to Models and Experiments in Social Science

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Academic unit or major
Graduate major in Technology and Innovation Management
Instructor(s)
Nakamaru Mayuko 
Course component(s)
Lecture / Exercise    (ZOOM)
Day/Period(Room No.)
Sat1-2()  
Group
-
Course number
TIM.A414
Credits
1
Academic year
2021
Offered quarter
3Q
Syllabus updated
2021/4/5
Lecture notes updated
-
Language used
Japanese
Access Index

Course description and aims

There are various methods to research topics in social sciences. In this class, students learn how to research social sciences by means of mathematical models and experiments.

Student learning outcomes

In this class, students learn the introduction to game theory, evolutionary game theory, game and questionnaire experiments and then this class makes students think about the application these methods to their master thesis. The students can learn that the various methods developed by various research fields can be applied to the students' research.

Keywords

Game theory, Evolutionary game theory, game experiments, questionnaire experiments

Competencies that will be developed

Specialist skills Intercultural skills Communication skills Critical thinking skills Practical and/or problem-solving skills

Class flow

In the class students learn the basis knowledge of game theory, evolutionary game theory, game experiments and questionnaire experiments and also the example of these methods which are applied to real situations. Then, students may have a chance to experience the experiments.

Course schedule/Required learning

  Course schedule Required learning
Class 1 ゲーム理論入門とその応用 I Learn game theory and its application
Class 2 Introduction to the game theory and its application II (matching theory) Learn Matching Theory
Class 3 Introduction to the game theory and its application III social choice theory Learn social choice theory
Class 4 Introduction to evolutionary game theory and the evolution of cooperation II learn evolutionary game theory and the evolution of cooperation
Class 5 Introduction to evolutionary game theory and the evolution of cooperation II learn evolutionary game theory and the evolution of cooperation
Class 6 cultural evolution and innovation Learn "cultural evolution" study which can be applicable to the innovation study.
Class 7 Group discussion Students in each group discuss how to apply what they have learned in this class to real situations.

Out-of-Class Study Time (Preparation and Review)

To enhance effective learning, students are encouraged to spend approximately 100 minutes preparing for class and another 100 minutes reviewing class content afterwards (including assignments) for each class.
They should do so by referring to textbooks and other course material.

Textbook(s)

Not assigned.

Reference books, course materials, etc.

Not assigned.

Assessment criteria and methods

report
group discussion
Attendance is required.

Related courses

  • TIM.A510 : Social Simulation I
  • TIM.A511 : Social Simulation II

Prerequisites (i.e., required knowledge, skills, courses, etc.)

No prerequisite.

Office hours

Contact me by e-mail

Other

This class is the same as Methodology of Mathematical and Computational Analysis II 2020 and 2019. The students who got the credit of Methodology of Mathematical and Computational Analysis II 2020 or 2019 class cannot take this class.

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