The purpose of Innovation Management I and II is for students to learn to think on their own about the conditions for producing social gains through actions to bring change. Therefore we don't simply give explanations of examples, as you would find in business books and business magazines. For students to innovate on their own, they must first discover and analyze a problem based on their own circumstances, and learn to consider feasible innovations. They must then validate criteria that hold up to existing theories and analyses, and be able to judge whether they can be used for implementing one's own innovation.
In Innovation Management II, students gain an understanding of basic concepts such as "open innovation", "the innovator's dilemma", "platforms", and "product architecture", as well as the conditions for producing them, through lectures and group work. Students will also gain a logical understanding of the relationship between technology and markets, through axioms.
Students will gain an understanding of how most market phenomena are a connection between the front-end (the limits to producing technology which can actually be used) of technology and utility function. Students will gain an understanding of the basic concepts of product architecture.
Front-end of technology, Utility function
✔ Specialist skills | Intercultural skills | ✔ Communication skills | ✔ Critical thinking skills | Practical and/or problem-solving skills |
On the day of group work, issues will be discussed by all attendants after the presentations.
Course schedule | Required learning | |
---|---|---|
Class 1 | Lecture; market and technology 1 The relationship between the market and technology will be described based on conceptual structure of the product, utility function, consumption technology. | Giving the issue for GW of "The Box". |
Class 2 | Group Work: Open Innovation | Giving the issue for GW of "Innovator's dilemma". |
Class 3 | Group Work: The Box: How the Shipping Container Made the World Smaller and the World Economy Bigger | nothing |
Class 4 | Group Work: The Innovator's Dilemma | Giving the issue for GW of "Intellectual Property, Architecture, and the Management of Technological Transitions: Evidence from Microsoft Corporation". |
Class 5 | Lectur: market and technology 2 Based on the contents of the market and technology 1 to explain the several phenomenon observed in the market. | nothing |
Class 6 | Group Work: Alan MacCormack and Marco Iansiti, "Intellectual Property, Architecture, and the Management of Technological Transitions: | Giving the report assignment |
Class 7 | Watching the video-case for report assignment. | nothing |
To enhance effective learning, students are encouraged to spend approximately 100 minutes preparing for class and another 100 minutes reviewing class content afterwards (including assignments) for each class.
They should do so by referring to textbooks and other course material.
nothing
"Open Innovation" by Henry Chesbrough
”The Innovator’s Dilemma” by Clayton M. Christensen
"The Box: How the Shipping Container Made the World Smaller and the World Economy Bigger" by Marc Levinson
Alan MacCormack and Marco Iansiti, "Intellectual Property, Architecture, and the Management of Technological Transitions: Evidence from Microsoft Corporation", J PROD INNOV MANAG 2009;26:248–263
Reports: 80%
Contribution to the lecture: 20%
The prerequisite to take this course is that you have acquired the credits of "Innovation Management I".
Without having acquired the credits of the above course, the credits of this course will not be counted as the necessary number of credits for graduation.