2019 Fundamentals of Creative Design

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Academic unit or major
Graduate major in Human Centered Science and Biomedical Engineering
Hayashi Tomohiro  Nakamura Nobuhiro  Yagi Tohru  Ogura Shunichiro  Nasu Satoshi  Hata Takeshi  Kajiwara Susumu  Yamaguchi Yuuka 
Class Format
Lecture / Exercise     
Media-enhanced courses
Day/Period(Room No.)
Tue5-8(すずかけ台S1棟105号室(Suzukakedai S1-105))  
Course number
Academic year
Offered quarter
Syllabus updated
Lecture notes updated
Language used
Access Index

Course description and aims

Currently, our human society, especially industry requires human resources capable of creating pioneering social value from new ideas to realize a happier and more prosperous society with responding to uncertainties of ever-changing society and economy. This lecture aims to learn the fundamentals of "design thinking" indispensable for future business leaders as one of the approaches to effective innovation creation and to promote "creative ability to discover and solve new problems". In the lecture, students learn the process and method of design thinking, through group exercises and experience the process (survey/observation, idea creation, prototyping, story-telling) of finding solutions for given subjects.

Student learning outcomes

Students will be able to understand the design thinking method and can apply it for suggesting solutions to surrounding problems.
Students can acquire facilitation skills through communication and discussion in the group.
Students will be able to visualize ideas quickly and effectively appeal them.


Design Thinking, Facilitation, Project-based-learning (PBL)

Competencies that will be developed

Specialist skills Intercultural skills Communication skills Critical thinking skills Practical and/or problem-solving skills

Class flow

In the first half of the lesson, we learn about the concept and method of “design thinking”. In the second half, we attempt to propose propose solutions to given tasks through group works. The students learn deeper the essence of “design thinking” by applying the learned processes and methods step by step.

Course schedule/Required learning

  Course schedule Required learning
Class 1 Module 1: Team Building, Introduction to Design Thinking Each instructor indicates assignment.
Class 2 Module 2: User Research Methods, Interview Preparation Each instructor indicates assignment.
Class 3 Module 3: Field Work Each instructor indicates assignment.
Class 4 Module 4: Discovery & Sharing, Insights & Opportunity Areas (Point of View) Each instructor indicates assignment.
Class 5 Module 5: Ideation & Concept Development, Prototyping Each instructor indicates assignment.
Class 6 Module 6: Prototyping, User Test & Refinement, Storytelling Each instructor indicates assignment.
Class 7 Module 7: Preparation for Final Presentation Each instructor indicates assignment.
Class 8 Module 8: Final Presentation Each instructor indicates assignment.


Materials (textbooks) will be provided by instructors in class.

Reference books, course materials, etc.

Each instructor will recommend as necessary.

Assessment criteria and methods

Contribution to group work (40%), Final presentation (30%), Final report (30%)

Related courses

  • HCB.C403 : Field Works for Creative Design
  • ESD.H409: Frontier of Startups
  • HCB.C501 : Practical Creative Design
  • HCB.C502 : Management for Business Creation
  • TIM.D516 : Entrepreneurship and Business Development I
  • TIM.D517 : Entrepreneurship and Business Development II
  • UDE.E432 : Practice of Environmental Design based on Environment-Behavior Study I
  • UDE.E433 : Practice of Environmental Design based on Environment-Behavior Study II
  • LST.A413 : Career Development Seminars

Prerequisites (i.e., required knowledge, skills, courses, etc.)

None. The number of students who can enroll is limitted.

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