Human Computer Interaction

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Lecturer
Koike Hideki 
Place
Tue7-8(W831)  
Credits
Lecture2  Exercise0  Experiment0
Code
76025
Syllabus updated
2015/4/15
Lecture notes updated
2015/3/16
Semester
Spring Semester

Outline of lecture

In this course, fundamentals and applications of Human-Computer Interaction are introduced. After the traditional design and evaluation methods in HCI are described, most advanced researches in HCI are described. In addition, a project of developing small HCI system is assigned to each student.

Purpose of lecture

In this course, fundamentals and applications of Human-Computer Interaction are introduced. After the traditional design and evaluation methods in HCI are described, most advanced researches in HCI are described. In addition, a project of developing small HCI system is assigned to each student.

Plan of lecture

1. Introduction to Human-Computer Interaction
2. Design and evaluation
3. GUI and Hypermedia
4. Multimodal interaction
5. Vision-based HCI: basics
6. Vision-based HCI: applications
7. Information visualization: theory
8. Information visualization: applications
9. Web interface
10. Computer supported cooperative work
11. Virtual/augmented reality
12. Real world computing
13. Security and usability
14. Student presentation

Textbook and reference

Reference: The New Media Reader, N. Wardrip-Fruin, N. Montfort ed., MIT Press, 2003.

Related and/or prerequisite courses

Multimedia information processing, Computer Grpahics

Evaluation

Attendance, project development, and final report

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